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Text File  |  2000-12-12  |  8.2 KB  |  185 lines

  1. // C4D-StringResource
  2. // Identifier Text
  3.  
  4. STRINGTABLE
  5. {
  6.     IDS_PAINT_FILE "File";
  7.     IDS_PAINT_EDIT "Edit";
  8.     IDS_PAINT_TOOLS "Tools";
  9.     IDS_PAINT_FUNCTIONS "Functions";
  10.     IDS_PAINT_VIEW "View";
  11.     IDS_TEXTURES "Textures";
  12.     IDS_PAINT_TEXTUREMANAGER_VIEW "View";
  13.     IDS_PAINT_LEFTLIST "Left List";
  14.     IDS_PAINT_RIGHTLIST "Right List";
  15.     IDS_PAINT_TEXTUREMANAGER_FUNCTIONS "Functions";
  16.     IDS_PAINT_BRUSH_GROUP "Group";
  17.     IDS_PAINT_BRUSH_VIEW "View";
  18.     IDS_PAINT_COLOR_GROUP "Group";
  19.     IDS_PAINT_COLOR_VIEW "View";
  20.     IDS_PAINT_PAINTER "Painter";
  21.     IDS_PAINT_PAINTERMAIN "Painter";
  22.     IDS_PAINT_SELECTIONMAIN "Bitmap Selection";
  23.     IDS_PAINT_TOOLSMAIN "Tools";
  24.     IDS_PAINT_FUNCTIONSMAIN "Functions";
  25.     IDS_PAINT_CHANNELS "Channels";
  26.     IDS_NAME_BACKGROUND "Background";
  27.     IDS_NAME_LAYER "Layer";
  28.     IDS_NAME_ALPHA "Alpha";
  29.     IDS_NAME_SELECTION "Selection Mask";
  30.     IDS_CHANNEL_COLOR "Color";
  31.     IDS_CHANNEL_DIFFUSION "Diffusion";
  32.     IDS_CHANNEL_LUMINANCE "Luminance";
  33.     IDS_CHANNEL_TRANSPARENCY "Transparency";
  34.     IDS_CHANNEL_REFLECTION "Reflection";
  35.     IDS_CHANNEL_ENVIRONMENT "Environment";
  36.     IDS_CHANNEL_BUMP "Bump";
  37.     IDS_CHANNEL_ALPHA "Alpha";
  38.     IDS_CHANNEL_SPECULARCOLOR "Specular Color";
  39.     IDS_CHANNEL_DISPLACEMENT "Displacement";
  40.     IDS_ERROR_READINGTEXTURE "Error reading texture|'#'";
  41.     IDS_NOSELECTION "Please make a selection!";
  42.     IDS_FLOATINGLAYER "Clipboard";
  43.     IDS_TEXTURE_WRONGNAME "Please choose another name!|This name is already used by one|of the material textures.";
  44.     IDS_TEXTURE_TEXNOTFOUND "Texture not found!|Please choose another file";
  45.     IDS_SELECT_TEXTURE "Select a texture";
  46.     IDS_TITLE_2DVIEW "Texture";
  47.     IDS_TEXTUREINMEMORY "A texture with this name already exists|in memory! Please choose another name.";
  48.     IDS_SAVECHANNEL "Save Channel as *.#";
  49.     IDS_TEXTURELOADINMEMORY "The selected texture '#'|already exists in memory!";
  50.     IDS_TEXTURESAVECHANGES "Save changes in '#'?";
  51.     IDS_TEXTUREINMATERIAL "Texture '#' cannot be closed because|it is used in the active material!";
  52.     IDS_TEXTURE_INFO "Material: # Channel: #";
  53.     IDS_CM_PAINTER "Painter";
  54.     IDS_CM_TEXTUREVIEW "Painter - Texture View";
  55.     IDS_CM_TEXTUREMANAGER "Painter - Layer Manager";
  56.     IDS_CM_BRUSHPRESETS "Painter - Brush Presets";
  57.     IDS_CM_COLORPRESETS "Painter - Color Presets";
  58.     IDS_CM_PAINTERMAIN "Painter - General";
  59.     IDP_UVEDIT_INTERACTIVE "Interactive";
  60.  
  61.     //new001005
  62.     IDS_TEXTUREVIEW_ZOOM "Zoom: #%";
  63.     IDS_TEXTUREVIEW_SIZE "Size: #x#";
  64.     IDS_PAINTTOOL_DOESNTWORK "This tool cannot be used in the 3D view";
  65.     IDS_PAINTOBJECT_TEXTURE "Texture";
  66.     IDS_PAINTOBJECT_LAYER "Layer";
  67.     IDS_PAINT_UNKNOWN "Unknown";
  68.     IDS_PAINT_RGB24 "RGB 24Bit";
  69.     IDS_PAINT_RGBA "RGB 24Bit + Alpha 8Bit";
  70.     IDS_PAINT_GRAY8 "Grayscale 8Bit";
  71.     IDS_PAINT_GRAYA "Grayscale 8Bit + Alpha 8Bit";
  72.     IDS_PAINT_BYTE "Byte";
  73.     IDS_PAINT_KBYTE "kB";
  74.     IDS_PAINT_MBYTE "MB";
  75.     IDS_PAINT_GBYTE "GB";
  76.     IDS_PAINT_BRUSHPRESETS "Brushes";
  77.     IDS_PAINT_BRUSHDEF "Brush (User-defined)";
  78.     IDS_PAINT_COLORPRESETS "Colors";
  79.     IDS_PAINT_COLORDEF "Color (User-defined)";
  80.     IDS_PAINT_COLORDEFMULTI "Multi Color (User-defined)";
  81.     IDS_FROMDISC "Load From Disc ...";
  82.     IDS_REREADDIR "Reread Directory";
  83.     IDS_PAINT_SELECT_PATTERN "Select a Pattern";
  84.     IDS_PAINT_COPYPATTERN "Do you want to copy the pattern to the pattern directory?";
  85.     IDS_PAINT_ALREADYEXISTS "This pattern already exists in the pattern directory!|Do you want to overwrite the existing file?";
  86.     IDS_PAINT_NONE "None";
  87.     IDS_PAINT_DRAWDIRECTION "Draw Direction";
  88.     IDS_PAINT_DRAWRANDOM "Randomness";
  89.     IDS_PAINT_DRAWWHEEL "Mouse Wheel";
  90.     IDS_PAINT_DRAWDISTANCE "Distance";
  91.     IDS_PAINT_PENPRESSURE "Pen Pressure";
  92.     IDS_PAINT_PENTILT "Pen Tilt";
  93.     IDS_PAINT_PENFINGERWHEEL "Pen Finger Wheel";
  94.     IDS_PAINT_PENDIRECTION "Pen Direction";
  95.     IDS_PAINT_PIXEL "Pixel";
  96.     IDS_PAINT_VALUE "Value";
  97.     IDS_PAINT_COPYCURVE "Copy Curve";
  98.     IDS_PAINT_PASTECURVE "Paste Curve";
  99.     IDS_PAINT_RESETTODEFAULT "Reset to Default";
  100.     IDS_PAINT_FLIPX "Flip Horizonal";
  101.     IDS_PAINT_FLIPY "Flip Vertical";
  102.     IDS_PAINT_MIN "Min";
  103.     IDS_PAINT_MAX "Max";
  104.     IDS_PAINT_PIXELLENGTH "Pixel Length";
  105.     IDS_PAINT_LOOPS "Loops";
  106.     IDS_PAINT_EFFECTORSETTINGS "Effector Settings";
  107.     IDS_PAINT_B3DFORMAT "BodyPaint 3D (*.b3d)";
  108.     IDS_PAINT_B3DXMLFORMAT "BodyPaint 3D XML (*.b3d)";
  109.     IDS_PAINT_COPY "(Copy)";
  110.     IDS_PAINT_SPLINE "Spline";
  111.     IDS_PAINT_ALLPRESETS "All Presets";
  112.     IDS_PAINT_NEWFOLDER "New Settings Folder";
  113.     IDS_PAINT_REVERTTEXTURE "Do you really want to revert to|the saved version of this texture?||#";
  114.     IDS_PAINT_RENAMETEXTURE "The texture is used by multiple materials!|Do you want to rename the texture in all other materials also?|#";
  115.     IDS_PAINT_SAVEASSIOCTEXTURES "Do you want to save all associated textures?";
  116.     IDS_PAINT_DELETEENTRY "Do you really want to delete this entry?";
  117.     IDS_PAINT_OVERWRITEENTRY "Do you really want to overwrite this entry?";
  118.     IDS_PAINT_REVERTCHANGES "Do you want to revert all changes?";
  119.     IDS_PAINT_SAVEDEFAULTSETTINGS "Do you want to save these settings as default?";
  120.     IDS_PAINT_SAVEALLSETTINGS "Do you want to save your brush and color presets as default?";
  121.     IDS_PAINT_LAYERMANAGER "Layers";
  122.     IDS_PAINT_LAYERS "Layers";
  123.     IDS_PAINT_ALPHAS "Alphas";
  124.     IDS_PAINT_BLENDNORMAL "Normal";
  125.     IDS_PAINT_BLENDDISSOLVE "Dissolve";
  126.     IDS_PAINT_BLENDDIFFERENCE "Difference";
  127.     IDS_PAINT_BLENDLIGHTEN "Lighten";
  128.     IDS_PAINT_BLENDDARKEN "Darken";
  129.     IDS_PAINT_BLENDMULTIPLY "Multiply";
  130.     IDS_PAINT_BLENDSCREEN "Screen";
  131.     IDS_PAINT_BLENDADD "Add";
  132.     IDS_PAINT_BLENDEXCLUSION "Exclusion";
  133.     IDS_PAINT_ALPHASTRAIGHT "Straight";
  134.     IDS_PAINT_ALPHAPREMULTI "Premultiplied";
  135.     IDS_PAINT_PROCIMAGE "Processing image";
  136.     IDS_PAINT_TMATERIAL "Material: ";
  137.     IDS_PAINT_TTEXTURE "Texture: ";
  138.     IDS_PAINT_DIFFSIZE "To work with this tool all bitmaps|need to be of the same size!|#|Do you want to rescale the bitmaps?";
  139.     IDS_PAINT_BRUSHERROR "Error initializing brush (a pattern may be missing)";
  140.     IDS_BRUSH_TINY "Brush tiny";
  141.     IDS_BRUSH_SMALL "Brush small";
  142.     IDS_BRUSH_AVERAGE "Brush average";
  143.     IDS_BRUSH_BIG "Brush big";
  144.     IDS_BRUSH_HUGE "Brush huge";
  145.     IDS_PAINT_TEXT "Text";
  146.     IDS_PAINT_HELPDRAG "Click to move a layer";
  147.     IDS_PAINT_HELPBRUSH "Click to draw with the selected brush";
  148.     IDS_PAINT_HELPPOLY "Click to draw a filled or outlined polygon";
  149.     IDS_PAINT_HELPTEXT "Click to place text";
  150.     IDS_PAINT_HELPCLONE1 "Click to set the reference point of the clone tool";
  151.     IDS_PAINT_HELPCLONE2 "Click to copy a bitmap (ctrl to set a new reference point)";
  152.     IDS_PAINT_HELP_LINE "Click to draw a line";
  153.     IDS_PAINT_HELPFILLLAYER "Click to fill a bitmap";
  154.     IDS_PAINT_HELPFILLWAND  "Click to select with the magic wand tool";
  155.     IDS_PAINT_HELPCOLORRANGE "Click to select with the color range tool";
  156.     IDS_PAINT_HELPPICKUP "Click to pick a color or texture";
  157.     IDS_PAINT_HELPSELECT1 "Click to move a selection mask, single click to deselect all (shift to add, ctrl to subtract selection)";
  158.     IDS_PAINT_HELPSELECT2 "Click to create a new selection, single click to deselect all (shift to add, ctrl to subtract selection)";
  159.     IDS_PAINT_TRANSFORMLAYER "Do you want to transform the layer?";
  160.     IDS_PAINT_TRANSORMONLYONE "The Transform Tool only works|with one bitmap at a time!";
  161.     IDS_PAINT_CALCWEIGHTS "Calculating weights...";
  162.     IDS_PAINT_HELPSELECTLIVE "Select Live";
  163.     IDS_PAINT_HELPSELECTFREE "Click and draw boundary";
  164.     IDS_PAINT_HELPSELECTPOLY "Click and draw polygon";
  165.     IDS_PAINT_HELPSELECTRECT "Click and drag rectangle";
  166.     IDS_PAINT_HELPZOOM "Select a rectangle or click once (ctrl or right mouse button to zoom out)";
  167.     IDS_PAINT_CALCREMAP "Remapping groups...";
  168.     IDS_PAINT_UNTITLED "Untitled";
  169.     IDS_PAINT_CREATETEXTURE "Create a new texture";
  170.     IDS_PAINT_CONVERTTOGRAY "Do you really want to convert to grayscale?|You will lose all color information!";
  171.     IDS_PAINT_CONVERTTORGB "Do you really want to convert to RGB?";
  172.  
  173.     IDS_PAINT_ERROREXECUTEPLUGIN "Error executing plugin!";
  174.     IDS_PAINT_MATENABLED "Enable";
  175.     IDS_PAINT_ENABLEMATERIAL "Do you want to enable the selected material?|This will permanently load all material textures into memory!";
  176.     IDS_PAINT_BITMAPFILTER "Bitmap Filter";
  177.  
  178.     IDS_PAINT_SAVENOLAYERS "Sorry, this file export doesn't support layers!|Please select another format|if you want to keep all layers!";
  179.     IDS_PAINT_SAVEALLFEATURES "This file format supports all features";
  180.     IDS_PAINT_CLOSEASSIOCTEXTURES "Do you want to close all associated textures?";
  181.     IDS_PAINT_REMAPPING "Remapping Bitmap...";
  182.     IDS_PAINT_INACTIVELAYERS "Please activate all invisible layers!|#";
  183.     IDS_PAINT_ERRORWRITINGFILE "Error writing texture!||#";
  184. }
  185.